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The top 3 things I enjoy about Destiny (PS4)

Destiny is a video game I had a lot of excitement for ever since I first learned about it. Then when I got the chance to play the Alpha and eventually the Beta my excitement built more and more. It was fun to play and I enjoyed teaming up with various people, none of which I was acquainted with outside of playing the Beta, taking on the missions and bosses. The story didn't have much muscle at that point but you have to assume they'd keep the major moments hidden for final release. Of course the final release didn't really have all that much story, which was a let down, until we got to the Taken King. Even with what was missing in the main game though there were a few major things I have to say I've enjoyed right off the bat until now so I'm going to list them here. There are two primary things I've enjoyed about Destiny since the get go and a third that has changed with the arrival of the Taken King, so there are three in total. If you have anything to add or anything of that nature please feel free to say so in the comments section. Here we go! 1. Doing nothing with a friend at the Tower. Okay, you may ask, what in the world is the point of that?! Well I'm here to tell you that I've had almost as much fun just running around in the Tower doing things there as I have in fully playing anything else the game has to offer. Typically when I'm doing this I have one of my best friends, who just so happens to be my cousin, with me and we are chatting on the headsets in a party of two as we goof around and chat about what we're trying to do and other things. That's a major key to this point and the second one for sure: you need to not only be playing with somebody you know or fun but you also need to be talking to them. It adds that much more depth to being silly or whatever it is that you're doing. So we will do random things like jump off the main floor platform with the big fan on it (if you've played Destiny at all you know the one) and we will try to jump and land on one of the flagpoles. My cousin got it in about two tries. It took me much longer. And when I finally did make it I promptly ran right off it. It was a sad moment but my cousin watching me try and try just laughed and laughed as I fell. It was a great time. And we've done other things too around the Tower, I mean who hasn't right? But the point is that when I've met up with him and aim to do silly things that have no intrinsic value I've had a great time with lots of laughs and have really enjoyed myself. That is something that is a lot of fun about Destiny. But what else is there? 2. Doing normal missions with a friend. This sort of follows up on what I had just stated as far as teaming up with a friend and having fun at the Tower. Once you've done all you're going to do there you have a few options as to what you want to do. There are main story adventures you can engage in. There are strikes. There are crucible missions too. And then there are the normal missions you can pick up and do on each planet. You can even go a bit more specific and look toward particular bounties and getting those done. Unless I'm completely mistaken you won't ever run out of these types of missions, even if they rinse and repeat at times or eventually everywhere. I never really took the time to see if the missions cycled through again but I also don't care. When you're with a friend going to Mars lets say, and you are taking out enemies and working together to get through a particular mission, you'll see that it's a lot of fun! Seeing an enemy gang up on your friend you find high ground and snipe the other enemies coming up so that way you're helping that way. Or maybe you're in their face, like how I play, and run in with the pulse rifle and then melee them in the face and if that doesn't work pull the shotgun out really quickly and take enemies out like that. Doing that while you see your friend contribute in other ways on the battle field all while chatting about nothing in particular and also the mission and how to get the final boss down or something. It's a great amount of fun. Again, it's not just playing with somebody online doing all of this, it's having the chats that really enhances it to another level. Oh and try doing a mission, a standard fare one, with impossible settings. Then it hits an entirely new level. But that's not all! 3. Taken King. Yes, I've spent the first 2/3's of this post talking about chatting with friends doing nothing all the way to highly challenging normal missions, but this time it's all about the story. Having said that, you know as well as I do that you can do most of the Taken King with a friend or friends too, so that element certainly doesn't need to be lost here. When Destiny first arrived I had only one major complaint after I beat the main game: where was the story? (I know you can collect the cards and see more story, and that is cool, but the base game should have had more directly in the game itself) I know I wasn't the only one. I had a great time playing with friends such as mentioned in the above ways so in that sense I didn't care, but the game needed to have more backbone! That has to be the top complaint I've seen for Destiny since it came out, nothing else is even close. Then they released the Taken King. When I saw the first cinematic to get it going and how incredible it was I sad "This is what Destiny should have been in the first place!" And I still feel that way now. Sure, the top two things I've mentioned are the top two things I love about playing Destiny, but if there is also a great story alongside it all how can you beat that? I haven't beaten the Taken King yet so I can't give my full impressions, I've been saving finishing that off for hopefully tonight with my cousin, but everything I've seen so far is wonderful. More character interaction, far more incentive to want to see how it all pans out, incredible cinematics, and a tough looking boss. Even when this is over I'll still have the first two points to be thrilled about but guess what? It has now been proven that the group behind Destiny know how to release incredible story content. Hopefully that is something we see more of in the future. About The Author Daniel Curtis has been an avid video game player for 21 years, since he was 5 years old. He runs a popular blog dedicated to gaming at



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New Flight Simulator Technology

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These are YouTube quality scenes for a new flight simulation game JetThunder from Thunderworks
Their website is loaded with video clips of this super detailed jet fighter game.  "Thunder Works is a newly formed company focused in
real time simulation technology, content creation and media for real time applications and complete solutions for simulation training or interactive entertainment.
A whole new Super Detailed Flight Simulation - JetThunder from Thunder Works Studios

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A whole new Super Detailed Flight Simulation - JetThunder from Thunder Works Studios
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